Monday, May 3, 2010

Kevin Kelly

Kevin Kelly had an incredible amount of things to discuss with his audiences. I think he did a fantastic job describing the internet, the web, how people thought it would work, and its progression.
When he first was explaining the complexity of the internet I was not at all surprised at the huge numbers he presented about the number of clicks and emails a day and how many links exist (55 trillion I think). however, i was very surprised when he compared the web to the human brain and compared the number of connections. With the power and speed that technology can advance at it is strange to think that this machine will have the connections of 6 billion human brains. Even crazier is the different uses this can lead too.
Kelly talked about how eventually every item will have a computer chip that links it to the internet somehow. the extension of this is already evident in a new Adidas shoe that has a computer chip which allows the shoes to alter the level of cushion based on weight, speed, and terrain. With everything becoming so connected I continually find myself wondering about the dangers it can lead too, but Kelly addresses them calmly. He talks about the potential of these applications in such a positive manner and explains how we are all apart of this one massive machine. He mentions artificial intelligence but states that it is not as though the machines will take over, but simply make things easier for users.
I still am unsure how I completely feel about the future of the web, primarily because of how heavily people rely on it already. Kelly makes an interesting connection though saying that the alphabet and writing are just tools also that our society is completely reliant on and this machine will be the same. He explains that many of the potential benefits will require complete and total transparency, but i think it will be an idea that looks perfect on paper, but is never fully functional in practice.
In the end, the next 5000 days for the web can be really exciting with new progress and applications. The new generation of the internet will not be just a better version of what we have now. Kelly explains that it will be better, but completely new as well. Every device will be a window for users to connect to the one giant machine that links to everyone around the world.

Web 3.0

Technology continues to advance at an extremely rapid rate. It seems that as a new invention is released, a new and improved version is released within the month. The internet is not quite the same, but improving technology is expanding the possible uses. The shift from what can be referred to as Web 1.0 to Web 2.0 is a result from the changes in how the internet is used. Web 1.0 can be thought of like a library; a go-to source for information. Now, the internet is full of people collaborating and sharing all sorts of information from comedic videos to product reviews. Where will the internet go next in the stage of Web 3.0? It is very hard to accurately predict how technology will be utilized, but experts speculate that Web 3.0 will be able to act like a personal assistant rather than just a tool. The idea is that Web 3.0 will be able to interpret meaning and desires of the user based on past searches and choices. By doing this, every user will have their own profile and when people enter the same key words in a search, the results will vary based on this profile. It is exciting to think about the possibilities Web 3.0 will bring, but I feel there is more concern for the next stage.
With the use of Web 2.0, people of all ages now have pages on social networking sites like facebook, YouTube gets thousands of views daily, and people can read personal blogs about any sort of topic. All of these options and distractions that the internet provides has made people completely attached to their technologies. Cell phones are now smart phones that allow the internet to be completely mobile and leave people feeling flustered when they don't have them. I think there should be some concern about how necessary this technology has become and how attached people are too it.
I am also concerned about how private Web 3.0 will be. On sidebars of webpages there are already advertisements that relate to the types of things people search for. When the machine is able to understand and categorize results of searches for users based on preferences of the past, how will corporations use that information to sell products? How secret will our actions be? How safe will users think their information is?
I think there are a lot of benefits and great applications that will emerge following Web 3.0, but there will also be new dangers and concerns that people need to consider before completely relying on it. How far away is the possibility of a world like "Terminator" where the machines have learned and fought back? The concept seems abstract, but the foundation for those machines exists. I am not paranoid about new technologies, but the possibilities seem endless with new innovations, both positive and negative.

Monday, April 19, 2010

Wednesday, March 31, 2010

For my visual component I want to try and show transparency through a computer screen. Using different levels of transparency I want to have multiple images on top of each other that relate to popular social media being used currently. I hope the final image will be a large computer monitor layered with FaceBook, Twitter, Wikipedia, Digg, etc. and through it all see a man’s face surrounded with pictures that represent different forms of capital that people gain in the online world.

Wednesday, March 24, 2010

Midterm- Project 3

Since the beginning of time, advances in technology have shaped the way human beings live. For a long period of time these technologies helped societies expand and the world seemed to be growing. With advancements made today, just the opposite is true. The expansion of the internet has created a shrinking world where people can easily communicate and work with each other while on opposite sides of the Earth. Marshall McLuhan explained the internet as creating a “global village” in his book Understanding Media. Just like a small village in the past, people can share information instantaneously. This has allowed for great changes, but the creation of different social media’s and the way people can use them has brought new concerns and questions of ethics. A major issue is the idea of transparency.
Transparency, as used in the humanities and in a social context more generally implies openness, communication, and accountability. It is a metaphorical extension of the meaning of a "transparent" object is one that can be seen through. Transparent procedures include open meetings, financial disclosure statements, the freedom of information legislation, budgetary review, audits, etc. This is the definition provided by Wikipedia, which can be viewed right now by countless people throughout the world thanks to the internet. This definition has been created after numerous people have offered their own contributions and they have been reviewed and researched. Wikipedia has now grown into being one of the major references for all sorts of information and is also an excellent example of a Social Media.
Before going into transparency and the issues it brings about in social media, it is important to realize how people have evolved in the way they interact with the media.
Lev Manovich’s “Interacting with an Interface,” he explains how tools such as computers and cellular phones have changed completely in their design and are no longer tools that are simply used. Instead, they now act as devices that people interact with on a daily basis for multiple purposes. Manovich uses the cell phone as his first example, and the changes in phones over the last decade are quite astounding. What was once only used to be able to call someone while on-the-go can now be used for music, surfing the web, as a GPS, and so much more. Computers are not strictly work tools now either. They have become common for people of all ages to use and customize for their own needs and desires. The reason this is now possible for technology users is, as Manovich explains, because the design of the interface has moved away from goal of being “invisible” so that people can interact with it and do whatever they want. The issue with this is what do people really want to do? This is where the idea of transparency in social media becomes extremely important.
In an online world people are able to create an entirely new “self.” While sitting behind a computer people can appear however they would like, but what are the motives behind their actions? Some people use technologies as an extension of themselves and stick to their convictions, while others have ulterior motives that could be completely hidden. Brian Carter discusses this issue in detail in his online post, “The Illusion of Transparency in Social Media.”
While talking with a person face to face, it is much easier to determine certain things about them based on style of speech, clothing, ideals, etc. Online is much more difficult because the viewer is only reading words and taking them as a person’s true opinion. With the explosion of blogs and consumer feedback, testimonials and claims of experts have lost their power and influence. Following this trend, advertisers have also evolved and now there are people paid to go around blogging and providing positive feedback on certain companies and products. This is concerning because it feels as though there is no one to truly trust, unless people are transparent about their motives. Within that extreme, it seems logical and beneficial if everyone was transparent online, but Carter argues this idea and brings up intriguing and valid arguments against it.
It is good to be aware of people who are being paid to post only positive things about a company because it may not be genuine in any form because they receive money for their actions. The problem is larger than that concept alone though because there are several other types of capital aside from financial (money). Carter points out those other forms of capital: human capital (workers and their productions), culture capital (knowledge), social capital (relationships), and political capital (popularity and support). The idea is that other forms of payment exist outside of money. One example he gives is about “Tweeting” about a charity event. This event may be very important and you may truly care about the goals, but part of why you tweet about it could be to appear to others as though you really care about a cause. By doing this people could think more highly of you, and that counts as social capital. His key argument here is not whether it is good or bad to tweet about events and activities like this, but if you stand to gain any type of capital from it, does that mean you need to disclose that to everyone? If you do not than you are not being transparent, but if you do it seems selfish.
While transparency is important, in some aspects it raises debatable questions. As Carter asks, where is the line? At what point does not being transparent about motives become unethical? If you post something on social media site that you truly believe in, but it provides you some form of capital, does it carry less meaning? In the skeptical society we live in now, it is hard to be given credibility when there is compensation for what you are saying. But at the same time, “experts” claim certain products are best meanwhile they may be getting paid for each sale of said product. It is very hard to distinguish what is right and wrong at what level, but the issue is much more prevalent in an online world because users do not know who exactly they are talking too. In a face to face conversation, there is already a relationship formed before ideas are being shared. In this physical relationship though, how transparent and honest is each party really being?
McLuhan says that the medium is the message, and that technologies are the extension of man. Does that mean that transparency is a bigger issue in the real world than people realize and that the online world is just the manifestation of the same issues on a greater scale because of the anonymity available? Opinions may vary greatly on this issue, but it cannot be denied that it has been brought into the spotlight much more because of online interactions.

Monday, March 8, 2010

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Wednesday, February 24, 2010

Question 3

Transparency is such an important concept because of the shift in what is trusted by society. With everyone able to share ideas and feelings about any type of issue, older mediums are looked to less to strengthen beliefs. The problem is that companies and political groups are taking advantage of the cheap and easy "homegrown" media and publishing it as though it is a single person sharing an idea. In the real world, you may not know the exact motives of someone you're talking too, but you can see them, know who they are, and make your own opinion. In the online world, anyone can hide behind a fake name and a fake image. If true motives cannot be seen it will be hard to trust anything and that is why transparency is so important in the online world.

Monday, February 22, 2010

Class questions 1,2

1: I think that the goal of making advertisements look "homegrown" and amateurish is to make it more easier for the audience to relate. Recently, people have seemed to grow tired of marketing strategies. People are constantly bombarded with thousands of advertisements for absolutely everything, and they are aware of it. This leads to many advertisements being ignored because people want to feel as though they cannot be swayed by corporate goals. With YouTube becoming so popular along with all other social media that allows people to publish and share their own opinions, videos, etc. corporations are trying to break into the field and generate revenue from it. If social media continues to boom in popularity, than I think this goal for "homegrown" appearances will continue to gain popularity. It will work as an under-the-radar ploy that may get people to drop their guard and lead to effective advertising. As the quality of user-generated information increases, I think production costs will go up as well. This is inevitable because technology is evolving and improving on a daily basis. As better technologies are available to the general public at lower prices, quality will undoubtedly go up.
This is only for certain companies/products though because there will always be those companies who keep their professional appearance and do not want to appear amateur in any way.

2: http://www.toyota.com/recall/?srchid=K16005_p280560543
My Tags: Toyota, Recall, Gas Pedal, Repairs, Fixing the problem, Company Ad, PR
Tags: floor mat, gas pedal, recall information, Toyota

I'm not sure why floor mat is included in this other than that the original cause for the problem was said to be floor mats, which is how the recall was delayed for some time. I included company ad as well as PR because it seems like it is by how things are said as well as user comments below. Someone said the article itself isn't a paid ad, that it just was paid for to be on the homepage of Digg, but it is PR none the less. "It is good to know that Toyota is doing everything they can to fix this problem both quickly and safely," the first comment by "Roy" is something people need to be aware of online. It is increasingly popular and profitable for companies to have people constantly boast the company on websites and blogs related to them.

Digital Nation Pt.2

I think it is so interesting the way people use the social media that is available. Aside from all of the dating and match-making websites that exist now, other forms of media are also connecting people in the same way. The Blizzcon convention that Digital Nation showed led to an interesting realization for me. I just thought of MMO games like World of Warcraft as a fun game that allows people to interact with each other for the game. I have made several online friends through games, but its only in the essence of the game, I never thought romantic relationships could stem from a cyber world. Seeing people that had met each other through WoW and eventually got married was a very interesting scenario. The statement that the virtual world "wasn't isolating them, it was giving them a new way to be intimate" was intriguing.
The Second Life network wasn't a shock to me because I knew about it and knew that interviews and projects have been shifting towards being done completely online, but it was really cool to see how in depth it goes. People even make jokes as if it were actually them in this world, like when the man said he needed his glasses back because he couldn't see. It is an amazing idea that you could live in America, be employed in England, and work on projects with people in Australia, Asia, Africa, anywhere really and never actually know what these people look like.
When the swimming with whales experiment was explained, i was slightly concerned. the fact that virtual reality can convince young children that they have actually swam with whales seems like a bad side effect. I wonder what this can mean for the future of things like advertising. How will this be used for marketers to aim messages subliminally at children and have it be effective without anyone realizing? This makes me believe that the virtual experience we are going through can definitely change us.
The army gaming station raises some interesting issues. First-person shooter video games already receive a lot of attention for the reason that researchers believe it impacts how violent kids are today. If this is valid, then the idea that the army is using it to lure kids into wanting to go to the army is unsettling. I give a lot of credit to those who enlist and want to defend their country, but I don't think it is good to try and condition kids to want to go into combat. With weapons becoming increasingly remote-controlled, it seems as though these games are almost training tools. It also may skew the image of what war actually is. If children grow up playing these games, killing computers images that represent real people, how will that affect how they act if they are in the army, remote controlling a device to kill real people? I really don't know how I feel about the entire building, especially with recruiters walking around and speaking to 13 year-old kids.

Wednesday, February 17, 2010

Digital Nation

I really enjoyed watching Digital Nation. It is obvious that people increasingly connecting their lives to the internet. College campus' all over the country are moving towards making the entire campus wireless accessible and it is interesting to see the research people are putting into this. Compared to students at MIT, I'm barely on the internet. It was shocking to hear how often they were online doing something. It really shouldn't have been shocking to me though since Blackberry's and iPhones keep people constantly connected.

Multitasking has become a way of life for our generation and as the video points out, we all believe that we are experts at it. One of the girls who was interviewed said teachers need to accept that we multitask and we are good at it which was really funny since it was followed with the studies that showed how performance drops when there are multiple distractions. Instead of doing one thing well, multitaskers succeed at doing poorly in multiple ways.

What was most interesting to me was the section about brain activity while reading vs. while on the internet. It showed more activity while on the internet which is not what I expected at all. I guess it is because it is more stimulating visually. I was further surprised when we learned that more activity isn't necessarily better. I think he even referred to the brain like golf where a lower score is better. I'm curious as to what the significance of reading a book online would be, or even reading the news from a website. Will that lead to more or less brain activity and what would that mean for people? Hopefully they go more into it and eventually touch on the idea of being addicted to the internet or video games.

Monday, February 15, 2010

Web 2.0 terms

User-generated content: refers to various types of media that are available to the public and people who these them have the ability to share information and communicate with other users.


Long-tail: a retailing idea that generates good profit by selling a large number of unique items in small quantities. It also includes selling large quantities of less popular items.


Network as Platform: Uses core network functions through open-source software instead of computer hardware. This allows for users to expand on the original model of this network and create new components. It also allows the administrator to decide how each component runs, giving it more versatility since it is not running on a single system


Folksonomy: a system of classification that allows users to collaboratively tag and label all sorts of things. This is clearly used in things such as Facebook and MySpace.

Web Syndication: when a website is available on or through other sites. It includes web feeds that connect people to a site or explanations of what the website includes.

Mass collaboration: a collective action between a large group of people working together on separate parts of a single project. Online tools such as wiki’s are commonly used to share information.

Computer supported collaboration: research that focuses on technology that affects groups, organizations, communities and societies. Includes texting, voice mail, and its impact on work activities and relationships

Social-Software: Software that allows users to communicate and share information. Examples are site such as Facebook, Myspace, YouTube, and social-networking sites.

Web hosting services: Companies that provide space on an owned or leased server that allows individuals to create their own website and share it with everyone through the web.

Wednesday, February 3, 2010

Computer Evolution

The evolution of computers. Starting in the bottom left, the original computer that was the size of an entire room then progressing to a table sized computer with several large parts. Eventually computers being used for gaming and evolving to better graphics. Next it shows older computers being put into classrooms, learning about them and enhancing learning. Moving from there it shows new classrooms with everyone sitting with personal laptops and moves into the new tablet laptops with removable screens. Then it has a futuristic idea where the computer is a clear device with digital images and everything is controlled by touch screens. Ultimately they could evolve to what is used in the movie Avatar, where the machine produces a digital hologram that is interactive and can be moved around and played with.

Tuesday, February 2, 2010

Content Vs. Message

Tablet Laptop
Content: Digital audio/video/pictures, internet, streaming audio/video
Message: The internet/world at your fingertips in a portable way and touch screen abilities making it easier to connect with anything you want, anywhere

Smart Phones
Content: Internet, text, audio, video
Message: Complete connectivity to people through speaking or texting as well as accessing the internet for all types of reasons such as entertainment or practical uses such as gps. Also allows for customization to completely adapt to the users needs and desires.

Flip Video Camera
Content: Digital audio/video
Message: It is small and compact which makes it easy to bring everywhere and allows people to film any interesting part of their lives to share on the internet. It is another way people can share parts of their lives with friends, family, or anyone online.

Friday, January 29, 2010

New Mediums

Tablet Laptop
Smart Phones
Flip Video Camera